Workout Wars Field Manual

Guide & Rules

Start with five quick rules. Open the full guide only when you want the deeper systems, lore, or feature details.

Quick Rules

Five things every adventurer should know

Read the bold line. Open the extra detail only when you need it.

01

Train on five different days

Each Workout Wars week runs Saturday through Friday. Complete a qualifying workout or step goal on five separate days.

More detail

A qualifying workout normally requires at least 30 active minutes. A qualifying step day normally requires 10,000 steps. Shorter efforts may still earn reduced Career and Skill XP, but only one qualifying day can be earned per calendar date.

02

Build your Reckoning Score and climb the Monthly Reckoning

Workout minutes and step credit determine the monthly standings, while XP remains separate character progression.

More detail

Each workout minute adds 1 point to your Reckoning Score. Steps are converted proportionally so 10,000 steps adds 30 points, and only the highest step total for each calendar day counts. Logging the same effort in several entries does not create extra competition credit.

03

Use honest proof and support other adventurers

A workout without proof is an Honorable Deed. Accepted proof or community recognition can make it a Blessed Deed.

More detail

Screenshots, workout summaries, photos, GPS records, and event results may be used as proof. Proof does not multiply permanent XP. It strengthens Realm Trust and protects fair prize competition.

04

Meet the published requirements to claim the Treasure Chest

XP decides who leads, but the winner must also satisfy the current Trust and eligibility rules to claim the prize.

More detail

An ineligible leader may still receive recognition, but the Treasure Chest can remain sealed and roll forward. The reigning champion enters one month of Champion's Rest and cannot claim the next month's chest.

05

Train honestly and protect the Realm

Long workouts are welcome, but duplicate, overlapping, impossible, heavily backdated, or prize-changing entries may enter Guild Review.

More detail

The goal is not to punish dedicated training. Reviews exist only to handle unusual records fairly. The Dungeon, Tavern, Strongholds, music, profiles, and other side features never replace the weekly qualifying requirements unless a special event explicitly says otherwise.

Core Principle

Train honestly. Encourage others. Earn the right to claim the Realm's treasure.

Workout Wars rewards consistency, personal growth, and good sportsmanship. Every adventurer can progress, while trust systems protect the integrity of recognition and prizes.